APRIL MANIA SALE - EVERYTHING 25% OFF - USE CODE: APRIL25

Days
Hours
Minutes
Seconds

Hey everyone! In today’s Overwatch guide, I will talk about Cassidy, formerly known as McCree who is one of the Overwatch heroes that seem extremely simple to pick up (and he is) but very hard to master and actually be useful with him.

I’m a professional Overwatch booster here at Boosting Factory and Cassidy is a hero I often use during my boosts, this is why I decided to share some of the knowledge with you.

Without further ado, let’s start!

About Cassidy

Cole Cassidy, a 38-year-old gunslinger is, like I said, a simple hero with not many secret strategies and techs. This makes him very easy to pick up by players who come from other shooter games such as Valorant or Call of Duty. However, in order to actually be useful with Cassidy, it takes practice and some tips that I’m going to share below.

Cassidy has 225 HP himself and has no self-sustain abilities which make him a squishy but deadly hero. His shots deal 21-70 damage (70 if you’re within 20 meters) which means that he can three-shot a squishy like him, or two shots if one was a headshot.

His secondary fire is called Fan the Hammer (RCLICK) is a burst type of damage but with a shorter range and harder to control. Essentially it fires the remaining bullet in the 6 bullet magazine.

Combat Roll

His first out of three abilities is Combat Roll. When used, he rolls in a direction he’s currently moving in and it also reloads his gun instantly. It has a cooldown of 6 seconds. This ability is usually used in either defensive or offensive way. To dodge something such as Reinhardt’s charge or a similar ability. Run to cover, reposition, and so on, or offensively to close the gap between you and your enemy, set up a flashbang, and pick up a kill.

There’s a good combo you can do against higher HP targets by doing a Fan the Hammer > Combat Roll > Fan the Hammer because roll reloaded your magazine.

Its worth noting that for example if you're facing forward but press back and roll, you will roll back making it extremely useful to dodge in any direction. It can also be used airborne if needed.

Magnetic grenade

The second Cassidy's ability is Magnetic Grenade. It allows him to throw a grenade that homes in on any target in the direction and sticks to them. It explodes either when it hits an enemy, surface, wall, or travels a certain distance. It’s on a 10-second cooldown.

Abilities that use teleport such as Sombra's teleport will unstick the grenade. It can also get eaten by D'Va's matrix or Sigma's kinetic grasp.

Deadeye

The final ability is Cassidy’s ultimate called Deadeye. Cassidy stands still and starts scanning for enemies in his line of sight and charging up the strength of the ultimate. After pressing fire again or the ability expires (7 seconds) it fires and deals damage toa ll enemies in line of sight, but killing only those that have a skull above their healthbar.

A very powerful ultimate however tricky to use because you need to stand still (you can still move but very very slow), therefore, very easy to die or get interrupted. It’s also not easy to kill any mobile enemies that will simply hide when you ult because of the infamous “Its high noon”.

Therefore, it’s best to use the ult in one of few ways. First, one being literally picking up a kill on one or two targets such as enemy Mercy or Genji that are not in a position to deny you or hide from you.

Another way is when you get an insane team CC ult from a friendly Zarya or Sigma and then you can pick up more than 1 or 2 kills. And thirdly, you can use it simply to zone people, people will hide from your ult buying your team a couple of seconds of free movement.

You can stay behind a shield of a friendly Reinhardt for example while charging up your ult. However, if enemies are standing behind such a shield they might not get one shot because the shield is blocking, it’s worth noting that the longer you charge up the ultimate, the more damage it does.

Strategy as Cassidy

Cassidy Strengths

Cassidy is one of the best duelists in the game, which makes sense for a gunslinger. He can kill almost anyone if he gets close enough and throws a grenade or fires his Peacekeeper into them with blinding speed.

Because of how accurate his main weapon is, he can also use it to fight mobile enemies like Genji and Pharah at medium range. Combat Roll not only lets him get away quickly, but it also lets him fully reload at the same time, which is exactly what his playstyle needs.

Deadeye's guaranteed kill shot can be used to quickly kill non-tank heroes in his line of sight or to push opponents out of the area.

Cassidy Is Good Against

- Tracer

- Genji

- Mercy

- Pharah

- Reaper

- Sombra

- Zenyatta

As you can see above, he's great against squishy targets that like to get up close or at maximum mid range which is perfect for Cassidy.

Cassidy Weaknesses

He can't move around very well, there aren't many ways for him to get close to his enemies. This makes it easy to get around him and kill him before he can fire back. Cassidy's only way to protect himself in close combat is to kill his opponent quickly.

If you miss your target, he will likely have to fight or run away. Because he doesn't have as much ammunition as other heroes, missing one shot hurts him a lot more than it does other heroes.

Cassidy's damage drops to half at max range, just like other hit scan heroes (except the Widowmaker), but the Peacekeeper's damage drops off faster than other hit scan heroes, making him a worse choice for static defense at long range.

Positioning as Cassidy

Cassidy is, like I said, very squishy, therefore any positioning mistakes will be capitalized by your enemy and quite easily. You need to stay back and rarely expose yourself to the whole enemy team but rather only 1 or few heroes that you want to kill should have a direct line of sight to you, therefore, angles are the key.

Stick with your healers and shields and shoot whoever you can if you don’t have a plan, focusing on targets closer to you to avoid falloff damage. Do not shoot by holding a left click, if you’re just spamming bullets, you won’t improve your aim. Shoot deliberately and calmly. However, spamming the left click against tanks/shields is a good idea if that’s your only option.

Take a look at this aim improvement video by one of our pro coaches Sky.



Summary

Thank you for reading my Cassidy guide and I hope you learned something!

I would also like to take a minute of your time to tell you about our Overwatch boosting service where a pro player like me can help you reach any SR you like. We can also help you do your placements or even get you to the Top 500. This is doable in both account shared mode where a player like me would play on your account, but also you can for a little more money play with us and get it yourself.

The services are risk-free and guaranteed, don’t hesitate to reach out. Happy hunting!

Secure your Overwatch seasonal rewards, today.

You've blocked notifications. Please click on the lock pad icon in the address bar, then set "Notifications" permission to "Ask(default)". Refresh the page.
Notifications are already enabled! If you don't see them check your browser and OS settings again.