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Overwatch Season 17 Information | Start & End Dates | Rewards

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When Does Overwatch Season 17 Start?

Overwatch’s Season 16 has started on July 1st 2019, 2 AM CET.

For American Overwatch players, Season 17 has started on June 30th, 2019 at 5 PM PT.

When Does Overwatch Season 17 End?

The time format remains the same, therefore Season 17 will officially end on August 14th, 2019 01 AM GMT (2 AM CET). For American players, on August 13th, 2019 at 5 PM PT. This season will be shortened in order to have a 2-week beta competitive season to test the new role queue. The mini 2 week season will last until September 1st when Season 18 starts. Mini season will feature rewards and ladder as usual.

Season 17 Changes

– Season shortened to end on August 14th (varies on the region)
– Mini Role queue beta season from August 14th to September 1st that will feature ladder and rewards as usual.

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Yes! We love giving back to the community. Our Overwatch boosters have assembled a short guide for you to help you with winning moost if not all ten of you placement matches. However, as you probably know by now, winning games is sometimes just not possible, especially during the end of season period considering the Overwatch’s average player base, unless you’re a Top 300 player like our Overwatch boosting team.

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This Is The Ultimate How To Master Pharah Guide [UPDATED]

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Hey everyone! My name is Ponders and I’m a booster at Boosting Factory. Today I’ll teach you how to play one of my favorite heroes – Pharah.

Probably everyone has felt the impact of an annoying Pharmercy in their Overwatch games. It seems that nearly everyone on the enemy team complains about the Pharah, and expects a lone hitscan to take it down, or a counter Pharmercy of their own. While Pharmercy certainly does work, it will leave the rest of your team with low heals.

Pharah is much more than just running a Pharmercy, and this guide will explain her versatility in detail.

Let’s dig in shall we?

Pharah Overview

Pharah is a versatile DPS hero. Her massive damage output (120 per direct rocket hit with no fall off damage) is effective for shield break. This means that you can run her against a
Bunker composition as she puts out tons of damage to shields.

Pharah can also be a flanker. Her mobility allows her to get in and out of tough situations quickly. She is also perfect for taking/denying high ground from the enemy team. Let’s go over how her different abilities sync up with these situations.

Passive: Hover Jets

Pharah’s passive ability allows for you to hover in the air by pressing your jump button while in air. This ability is metered, and quickly replenishes when not being used.

Primary Fire: Rocket Launcher

The Rocket Launcher holds 6 rockets per clip, dealing 120 damage per direct rocket hit with no fall off damage. There is also splash damage provided to enemies, however, it does not nearly do as much damage as the direct hits. You should aim for direct hits whenever possible.

Ability One: Jump Jet

Pharah’s ability one allows her to fly directly up into the air. This is usually combined with the Hover Jets in order to sustain flight.

Ability Two: Concussive Blast

Pharah’s Concussive Blast ability allows her to knock enemies several meters away. You can also use this on the ground or a nearby object to propel yourself forward. This ability does no actual damage to enemies or yourself.

Ultimate Ability: Rocket Barrage

Rocket Barrage will send out a series of rockets which will deal massive damage in order to kill enemies very quickly. This ability will damage yourself as well if you are near the
explosion point so be careful.

Fire The Perfect Barrage

One common mistake with Pharah players is the lack of value from the Barrage. Many players will simply get a kill and die or be instantly shut down. Barrage is so powerful and if Pharah is protected properly, she can get several kills with ease.

I have put together a list of every single hero and how you can use their abilities for your benefit. Never use another Rocket Barrage uncoordinated again.

Ana: Instruct your Ana to shoot you in the air to keep you healed. If your Ana is skilled enough she can even land a Bio Grenade as you will not be moving. Nano Boost is also
a great combo as you will be nearly invincible as she wipes the enemy team.

Baptiste: Have your Baptiste throw an immortality field on you. You may have to stay close to the ground for this one, but it should allow you to get off a nice Barrage.

Bastion: Have your Bastion set up a turret mode in the same vicinity of you Barraging. This will allow attention to be drawn from one of these heroes. Bastion can also melt the shields or D.Va mech in order for you to get off a clean barrage.

Brigitte: Be sure to call for an armor pack when Barraging. This will allow for more survivability in the air. You can also do the same with Brig’s Rally ultimate ability.

D.Va: D.Va can fly up and use Defense Matrix for you. She can also throw out her D.Va bomb which will get enemies to group up under a cover, giving you a great Barrage opportunity.

Doomfist: Similar to D.Va’s bomb, Doomfist may be able to get off an effective ultimate when you Barrage. He can also use an ability to knock a shield out of the way for you.

Genji: Instruct your Genji to deflect damage for you. This will require you to get near an area where the Genji can reach you. Genji can also blade as enemies hide from your

Hanzo: While enemies hide from the dragon, a hefty Barrage can be let off.

Junkrat: Inform your Junkrat that you are going to Barrage so he can melt the shields. He can also use Rip Tire while you Barrage to get enemies who may be hiding, or
quickly delete the D.Va mech or shield tank.

Lucio: Lucio’s Sound Barrier offers a great opportunity for you to Barrage as you will almost certainly stay alive. Be sure to be in his line of sight to receive it.

McCree: McCree’s Deadeye can leave enemies hiding while you get off a nice Barrage. You can also instruct him to stay nearby to stun a D.Va that may try to shut down your

Mei: Mei’s blizzard can leave you with a nice combo. She can also freeze a shield tank or D.Va which gives you a nice window for a Barrage.

Mercy: Have your Mercy damage boost you. Damage boost is particularly effective as you will likely kill enemies before they can kill you.

Moira: Moira’s Coalescence will provide you with a nice amount of heals to get your Barrage off safely.

Orisa: Let your Orisa know you want to Barrage and she can throw her pull to get enemies together. You can also get a nice ultimate off behind a shield.

Reaper: Reaper can use Death Blossom to kill enemies that may be hiding from your Barrage. He can also target a major tank that may try to shut you down.

Reinhardt: Reinhardt’s Earth Shatter is a great combo with Barrage. Reinhardt can also target a tank that might shut down your ultimate.

Roadhog: Roadhog can effectively Whole Hog enemies hiding from your Barrage, or even into your Barrage. He can also hook tanks out of the way that may try to shut you down.

Soldier 76: Soldier:76 can activate Tac Visor which will leave you a nice opportunity to Barrage. He can also set down a healing pad for you to use during your Barrage.

Sombra: EMP will make an excellent combo for Rocket Barrage. Sombra can also hack a tank that may be trying to shut you down.

Symmetra: Symmetra walls can be great cover for a Rocket Barrage. You can also instruct her to put turrets near you which may stop a DVA from flying at you in mech.

Torbjorn: Torb’s Molten Core can serve as a great combo as enemies will run from the Barrage.

Tracer: Tracer can target a hitscan which may allow you a safer Rocket Barrage.

Widowmaker: Widow can use her ultimate which will highlight all enemies. This is perfect for planning out the best angle to strike from.

Winston: Winston can set down a bubble which will allow you to safely Barrage. He can also knock enemies into your barrage, or knock a shield out of the way.

Zarya: Zarya’s Grav is an obvious combo, however, make sure to instruct Zarya to give you a bubble. This subtle move can easily save your life.

Zenyatta: Zenyatta can use Transcendence to keep you alive. Be sure to tell him to jump to increase the range. He can also send you a Harmony Orb.

With all the possibilities, please do yourself a favor and never Barrage by yourself again. A perfect Rocket Barrage can easily swing a team fight, and can be the difference between
winning and losing a game.

Pharah Counters

Like all heroes in Overwatch, Pharah has her set of counters. Listed below are all of the heroes Pharah is weak against, and tips for playing with them on the battlefield.

D.Va can be very annoying to play against. Her boosters will allow her to get up close and personal with you to deal a solid burst of damage and eat your own damage. As a Pharah player the best way to combat this is to simply throw a Concussive Blast right at her which will create enough space for her damage to be useless.

You should also call for healing at that point. The most important thing to remember about D.Va is that when she uses her boosters she cannot use them again for about 6 seconds. Call out to your team that she’s down her boosters and make sure to punish her mech. This will make her think twice about diving on you again.

When facing one or multiple hitscan enemies, you need to do your best to use cover. Shooting from behind a shield, around a building where it is a tough, or no Line of Sight, or calling out for a heal pocket if attempting to fight them are all excellent strategies against hitscan players.

Keep that in mind for the next few heroes as well. If you choose to dive hitscans, a good strategy is to Concussive Blast over to them. This will give them less opportunity to shoot you as you make your way over to them. You should always ask for a Zen orb, Mercy Pocket, Brig armor pack, Zarya bubble, etc.

This is in anticipation of the damage you may take. When Barraging, be sure to target them first as they will be the first to shut you down.

Against McCree, you want to keep your distance. His primary fire has fall off damage, which means the further you are from him the less damage he will deal. Your rockets will constantly deal 120 damage from any distance, and are a relatively fast-moving projectile. You should also always stay out of his stun range, as his stun will send you straight to the ground and remove your fly ability.

Soldier 76
Outside of Soldier 76’s primary fire, he has two devastating abilities for Pharah. The Helix Rocket will deal 150 damage on impact so you want to make sure he has already fired it, or you are in a safe distance to avoid it.

Lastly, his Healing Pad can force a 3rd rocket to kill him because of the healing he will get. When Soldier deploys his healing pad, simply throw a concussive blast right behind him. This will knock him off of the heals for an easier kill.

A good Widowmaker can be extremely tough to deal with. The best way to combat her is to just stay out of her line of sight. Should you choose to fight her, unlike the other hitscans, you want to get up close and personal with her. You should be at a distance where you can almost punch her.

The reason for this is that it is extremely hard for her to land a headshot up close as one movement will move your head a considerable amount on the Widow’s screen. She is also very immobile after she uses her Grapple, so plan accordingly.

When playing against an enemy Ashe you want to treat her like Widowmaker, except her headshot will not do enough damage to one-shot you. As an experienced Phrah player I tend to not have a problem with her as my two rockets kill her way before she has the chance to fight back, however, you do want to be aware of her line of sight at all times because of the damage she can put out on you if she is left uncontested.

Dude, Switch Pharah!

As a Pharah player, I cannot tell you how annoying it is when I am playing the character and the enemy team has one or more of these characters and I am immediately told to switch. While a
good player can undoubtedly impact your ability to be successful, it does not have to immediately force you to switch. As long as you are still positively impacting the game, Pharah might still be a great choice.

In many games, I draw out several hitscan picks. As long as they are not constantly killing you, multiple heroes of the enemy team looking up in the sky for you should give your team an advantage on the ground because of the attention you are drawing.

Switching should be your own judge. You know if you are dying a few times in a row it’s time to switch, but as long as you can still do your job as Pharah feel free to stay on her. You are actually doing your team a favor more often than not.

It is also worth noting that when playing against characters that will tend to deal a lot of damage to you, you should have a Mercy, Zenyatta, or a Briggite. These healers can easily specifically target you to offer you good healing. A high-level Ana player may work as well. If you have a healer comp like Moira and Lucio, you might want to consider switching faster.


Heroes That Pharah Is Good Against

Though Pharah has her share of counters, she also has characters she is very strong against. Here is a list of these heroes and why below.

Much to the surprise of many low leveled overwatch players, Pharah is a great counter for Bastion. Obviously, Bastion can shoot you out of the sky quickly, but he is immobile in turret
form. You can easily fire rockets from a very far distance right at bastion for an easy kill, or get him to reposition.

Many times Bastion will not even see you as Pharah, and even if he does the bullet spread will not allow him to get a quick kill. Be sure not to fly right at him though. That will usually lead to trouble.

Ahh, everyone’s favorite hero. You can get rid of that pesky Brig with ease as you can shoot over and behind her shield, and Brigitte can do little to nothing about it.

You are the single best counter for Junkrat. You can easily keep up with him and put on loads of damage. It is very hard for an enemy Junk to hit her, and in most cases he will
switch or just try to avoid you.

Mei’s strengths are at close range to freeze targets and put an Ice Wall up to separate them from their team. As Pharah, you can deal tons of damage to her without being affected much, Mei is very easy to deal with.

Reaper’s strengths are much of the same. The problem is that at 250 health, 2 rockets will not kill them and the reaper has time to wraith away and Mei can easily use her ice block. It may be tough to kill these two, however, you can certainly neutralize them and force switches.

As a good Pharah player, you can make Reinhardt’s go nuts. You offer a ton of shield break, and can easily fly up or over the shield to do damage behind his shield. The
biggest counter to Rein is actually your Concussive Blast. You can throw this ability right behind him and knock him forward for a free kill, leaving the rest of his team exposed. This almost
certainly leads to a winning team fight every time. Practice makes perfect here.

Symmetra has little to no combat for you. You can also fly over and destroy turrets before your team pushes.

Torb’s turret is very easily taken down as it is immobile, and Torb also has a tough time hitting you. You are generally a nightmare for enemy Torbs.

Many Tracers will wait until you reach the ground and dive right on you. A simple rocket and punch will instantly kill a Tracer at full health. Keep this in mind and go hunt down that
pesky Tracer.

When playing against heroes on this list, be sure to look for opportunities to target these specific heroes. Never let any of these cheesy characters hold you again.

Pharah Tips & Tricks

  • To stay in the air for long periods of time you should try using this ability while up in the air. This will allow you to be start your flight higher, keeping you in the air longer.
  • In order to maintain flight in the air with your Hover Jets, you should repeatedly tap the button. This will help you to manage your flight juice and ensure that you do not get stuck on the ground for an extended period of time.
  • While in the air be sure to continue to move from side to side in unpredictable patterns while being shot at or scoped at by a sniper. Often times unskilled Pharah’s will fail to do
    this making them very vulnerable in the air.
  • Pharah’s damage allows her to be an effective shield breaking hero. While she can fly over a shield and rain down behind it, often times that will only cause chip damage which
    will likely be completely healed up. Breaking a shield may be more effective as it allows the rest of your team to push in.
  • Aiming for the feet of targets is a very effective use of the rocket launcher. This way, if rockets miss it is likely that the splash damage will still affect the enemies.
  • Be sure to make sure that you are not being blocked by a ceiling or platform as you will waste your ability.
  • Jump Jet can be a great way for you to avoid taking damage from bullets and also to get out of the way from ultimate abilities.
  • The Jump Jet ability can allow you angles to shoot specific targets or to begin a flanking route. Keep your eyes peeled for buildings you may be able to fly over to begin a flank!
  • When respawning, turn around and concussive blast the ground or a nearby wall. This will give you a slight speed boost to have you back in the action in no time.
  • Concussive Blast and Jump Jet can be combined to get yourself very high up in the air. To do so look straight down and concussive blast, and as soon as the blast hits activate your jump jet. This is great for creating distance between yourself and enemies.
  • Concussive Blast can be used to knock enemies off the map. Keep your eyes peeled for areas in which you can create environmental kills, and then do your best to bait enemies.
  • Concussive Blast can be used to effectively position yourself to kill an enemy or escape from a sticky situation.
  • During the Rocket Barrage you are immobile for the duration of the ultimate and you can not cancel it. This will leave you extremely vulnerable. Try to use this with cover, or ask
    for your team to peel damage for you.
  • The use of Concussive blast/Jump Jet can put yourself in a favorable position to quickly kill enemies with Rocket Barrage.
  • Be sure to use Rocket Barrage away from shields, and devastating cooldowns like Roadhog hook and DVA’s Defense Matrix.
  • Sliding down the edges of rooftops will make for effective flanking routes as you will not make any noise. This is perfect for sneak attacks.

The Wrap Up

After reading this article I promise you that you have the knowledge it takes to become an elite Pharah player. Work on timing your rockets in the Practice Range and keep these tips in
mind. If you have any questions about scenarios or matchups not described in this article, feel free to leave a comment. Best of luck! 🙂

Overwatch Bunker Comp Counter Header

The Pirate Ship Evolved – Ultimate Guide and Tips To Counter Bunker Comp

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Hey! My name is Ioanna and I’m a booster at Boosting Factory. I’m Top 500 every season and today I’ll show you how to counter the bunker comp. 🙂

A new meta has transpired in Overwatch, currently being referred to as, “Bunker Comp”. This meta has been around for quite a while being used as only a strategy on certain maps. Originating on Junker Town this used to consist of Orisa, Bastion, and Mercy while on attack setting up these characters used to resemble a pirate ship giving it its infamous name. Another name you’ve probably heard your teammates call this composition if you actively participate in the game chat feature is “Cheese Comp”. Playing VS this comp can get tiresome and even toxic, that’s why I’ll teach you how to handle it. Let’s dig in, shall we?

What is Bunker Comp Exactly?

With the release of Baptiste and the death of the goats’ meta, a new revolutionary age for Overwatch has transpired. What most people think of as, the age where you cannot walk forward. A lot of players unfamiliar with the ways to counter this strategy and meta become frustrated with the game and its developers for enlisting in making the game a nightmare to play rather than a fun game to enjoy rather that be with yourself or with friends.

With the release of Baptiste the bunker comp has been strengthened, due to the immortality field, the character can place making all the players on their team invulnerable while standing in its radius. It essentially makes it easier to bait players into a swift and quick death by allowing them to assume that the Bastion or any other valuable character in this comp if you’re not playing against the traditional bunker comp (such as the Orisa or Baptiste themselves), is low and can die. Seeing a valuable player low you, or your team might think that this is an opportunity to break the bunker and force them to reset on other characters, this is where the Baptiste places the dreaded immortality field. Making his team impossible to kill you must destroy the field as quickly as you can before the Bastion kills off members of your team forcing you to reset and try again.

If you’re not facing against the traditional bunker composition that includes a Bastion, you may be facing off against one with high damage dealing targets such as Torbjorn and Ashe, or Torbjorn, Ashe, Sombra with Orisa, Baptiste, Mercy. The damage dealt to you by the damage boosted Ashe and Torbjorn when your Reinhardt is hacked by the Sombra is enough to wipe your team almost as fast as the traditional bunker composition.

Alas as frustrating and irritating that this composition might be, it is also simply counter-able with a bit of teamwork and various strategies. While this bunker comp used to be played mainly on hybrid/escort maps you can now find this on most maps, with the less frequently seen being on King of the Hill. The maps and sides most viable with this composition are below.

Overwatch Bunker Comp France VS China

Maps That Work For Bunker Comp


  • Dorado (attack mainly occasionally on defense)
  • Route: 66 (attack and defense)
  • Watchpoint Gibraltar (attack and defense)
  • Rialto (attack mainly occasionally on defense)
  • Junkertown (attack mainly occasionally on defense)


  • Blizzard World (defense first point)
  • Kings row (defense first point, attack after payload is released)
  • Hollywood (defense first point)
  • Numbani (defense first point)
  • Eichenwalde (defense first point, attack after the payload is captured)

Assault/Two Cp

  • Hanamura (defense both points)
  • Volskaya (defense both points)
  • Anubis (defense first point)
  • Horizon Lunar Colony (defense both points)
  • Paris (defense both points)

While you will stumble across Bunker Comp on these maps it’s crucial to not panic and immediately assume the game is over and there is nothing you can do. Even though it is possible to destroy the bunker with a few lucky picks on the enemy team, as long as the core carries of the team composition remain (one being the Orisa) the odds of you being able to remove the bunker still remains low. Do not fret! As there are specific compositions and strategies that were composed and founded to remove bunker comps.

Comps That Are Effective VS Bunker Comp

1. Reinhardt, Orisa, D.va, Bastion, Baptiste, Ana – Outbunker them!

One of the greatest ways to counter bunker is to out bunker it! In competitive play, there are not many situations where the enemy team will run the comp above as the only main damage output is the Bastion. However, the way this comp works, your Bastion is almost invincible and will never die as long as you shield rotate correctly.

The way you shield rotate with this Bastion comp is as follows; Orisa throws her first shield until it gets destroyed. Then Reinhardt stands in front until his shield is destroyed. Then Orisa should have enough time to throw another shield, if not fortify in front of the Bastion and soak some damage until she can. Upon your Orisa barrier-breaking, communicate with your D.va and have her matrix the Bastion, at this point almost every enemy bunker comp on any map would’ve been eradicated by now.

If not, next place down your Baptiste immortality field and your new Orisa shield. As soon as they run out, you use your Reinhardt shield again and repeat the same process mentioned above with shield rotation, you will have all of your cooldowns back and ready to use. If the enemy team is running the same comp and is doing it as effectively as you are this prolongs the fight it’s time to utilize your Ana. If you see an optimal position for a nano boost, use it on the Bastion and watch the entire enemy teams health points drop.

The D.Va must NOT use matrix for anything other than the grace period where both main tanks will NOT have a shield in place, therefore exposing the Bastion and possibly leading to his death.

#2 Wrecking Ball, Tracer, Genji, Pharah, Sombra, Mercy – Quad DPS

One of the most prominent strategies right now, and I’m sure you have seen if you are an avid follower of the Overwatch League, is Quad DPS. It involves your Wrecking Ball flying in and slamming down on as many enemies as possible, lifting them all up in the air and slightly reducing their health, allowing all your DPS to converge and completely burn everyone affected down. The most troublesome thing about quad DPS is that there are so many small characters that you must track that require precise aim to hit, making it difficult to burst them all down one by one. Especially when there is going to be a multitude of high damage dealing and ability disrupting characters it’s almost impossible to survive.

Now to run quad DPS effectively into bunker comp, you should do this. Either Genji or Pharah, with a Mercy pocket, causes a slight distraction to the Bastion on the enemy team. Just enough to where you do not die, allowing your Wrecking Ball to use his grapple ability and swing past and behind the enemy team. Then Sombra, during this time, must be set up behind the enemy team. Making sure to hack either the: Bastion, Baptiste or any off-tank, and have a translocator set up on a hacked health pack in case you take too much damage and need to get out.

As a Tracer, use your blinks to get into a safe position to where you can almost just watch the Bastion and his team without taking damage. You need to have an overview of the fight as you are simply there to destroy the immortality field. With Genji and Pharah, they both have movement abilities that allow them to get to the Bastion easily. Genji has his Dash and Pharah has her concussive blast. Use these to engage the bastion ASAP as soon as your wrecking ball has gone in.

The Mercy during this time should be pocketing either the Pharah or healing the Wrecking Ball once he is in the fight through as much damage as possible.

Knowing the role and function of every character in this composition, get ready to coordinate with your Wrecking Ball who should be behind enemy lines, and instruct him to go into the enemy team and boop them up using the slam ability. As soon as he has, the Baptiste will almost immediately place down his immortality field. This is where the hiding Tracer comes in. She must only target the immortality field. It is required that your Tracer does this as otherwise nobody will die on the enemy team and you will have to re-do the strat all over again.

Bastion, if in turret form will sit firmly and start to melt the Wrecking Ball, he has about 5-8 seconds before he dies, so you must act quick. As soon as he is in and Tracer is ready for the immortality field, the Sombra must look for a hack on the preferred targets mentioned above. The Genji and Pharah along with the mercy at this time must be using their abilities to fly in and converge on the bastion himself.

Using every character’s abilities, this should lead to an easy wipe of the enemy bunker comp. Then, next fight if you are still facing the bunker, you repeat the exact same strategies but this time with any ultimate’s built up. Sombra’s EMP is one of the strongest ultimates in the game and can make for an easy wipe, so combo with your team and do the same as before and the bunker comp will be eradicated.

Overwatch Baptiste

#3 Wrecking ball, Pharah, Soldier, Sombra, Ashe, Mercy – Quad DPS #2

This is another Quad DPS strategy that is particularly effective against the untraditional bunker, triple DPS. This untraditional bunker comp can consist of Orisa, Torbjorn, Ashe, Sombra, Mercy, Baptiste. This composition may not seem as threatening as the traditional Bastion bunker comp, but the damage from the 3 DPS is almost if not as equivalent as a Bastion, although it’s run a bit differently.

The goal of this comp is to hack your Reinhardt, while the Ashe is damage boosted by the Mercy that will melt him and the rest of your team down, making it impossible for you to get onto the point without being obliterated. This is best counter-able with the composition listed above. Your Sombra’s main priority is to hack the Orisa, while hacked, your Wrecking Ball is behind enemy lines disrupting and pile driving through the enemy team if they are on high ground, knocking them down.

If they are not on the high ground his objective is to slam and boop them up, disrupting them that way allowing your Ashe to get some sneaky headshots. While this is going on your Soldier:76 is meant to be burning down the shield.

The Pharmercy should be tactically positioned either above the enemies or behind them, blasting them with rockets prioritizing any hitscans that can possibly become a threat to her. Collectively as all this damage is being done you should have removed a couple of the enemy team as a result, cleaning up the rest and proceeding to capture the objective.

#4 Orisa, Roadhog, Symmetra, Pharah, Lucio, Mercy – Mobility

This strategy isn’t commonly used in competitive but is extremely effective. One of the bunker’s disadvantages is its lack of mobility. It takes a while to move or rotate when it is set up. The Bastion must come out of turret form making him susceptible to damage and also reduces the amount he can output by hundreds giving you time, to set up your own team comp. Upon leaving spawn, make sure your team has the ‘INTERACT’ setting bound, this allows you to use Symmetra’s teleporter. I’d recommend letting your team know to bound their interact key before time, as when you place your teleporter there is always one person who does not have an interact key bound.

Upon approaching the enemy team, see where they are positioned and find the most ideal place to set up your Teleporter. The whole point of Symmetra is to teleport to the point making the other team move positions. It takes them so long, that by the time they are set up again, they would have given you a tick or two of the capture point. To get a good place entire of the teleporter, using one of your Orisa’s shields to protect the teleporter from being destroyed, or one of your teammates dying and a speed boost from Lucio to get Symmetra in an ideal spot to place down the Teleporter. As soon as it’s placed everyone should run through it as fast as possible. If you do not, the entire strategy is a bust, and you will most likely lose the fight. When your entire team has teleported to the point, heal up any damage taken and get ready to set up quickly, this is what each hero must be doing.

Orisa, Hog, and Lucio must be situated with a shield underneath where the Bastion is about to set up. This gives you an advantage point as the Bastion cannot shoot you properly from where he is positioned in turret form and the Hog has a good chance of comboing his hook with the Orisa’s ‘Halt’ ability for an easy pick. Pharah must be either above or flanking the Bastion with the Mercy, the amount of damage she outputs and how fast she will build up her ultimate ability is astonishing and will lead to a quick wipe of the enemy team.

Symmetra must be next to your Orisa and should be placing her turrets on the point in positions where they cannot be destroyed unless the enemy team jumps on the point. The Bastion will be susceptible if he jumps down from high ground as the whole team can jump him; the turrets will also slow everyone down and cause huge amounts of damage to the enemy team. If all goes to plan and the enemy team is forced to the point, which will always happen or otherwise the enemy team will gift you the point for free, the overall damage and almost ‘trap’ setup will converge on the enemy bunker comp and completely eradicate it, making it for an easy wipe and first point capture.

NOTE: This strategy is primarily for first point escort maps or 2CP maps.

Overwatch Bastion

#5 Orisa, Roadhog, Ashe, Mei, Mercy, Zenyatta – Stop The Pirates

This comp is specifically designed to stop any form of ‘Pirate ship’ strategy (Where a Bastion is set up on a payload and protected). This comp is very simple and requires only a small amount of thinking to pull off, and here’s how!

As the Bastion begins to leave spawn and get set up on the payload with its team, your team should be setting itself up in a position to where it can survive. You don’t even have to be looking at the Bastion or doing any damage to it, you just need to be ready to collapse on him.

As the Mei in this comp, you have a very important role in choosing where to hide behind the enemy team. Your job here is to use your Ice Wall ability and lift the Bastion up from where he, is making it an easy target for your hog to hook or making him vulnerable for your Ashe to shoot and melt as he will not have a shield. Ideally, you want to wall the Bastion up as he is approaching your team who is hiding from the damage and ready to converge on him. Once pulled off successfully, the enemy team will have no Bastion and the place that he would’ve died it would be too dangerous for Mercy to resurrect. This reduces the enemy teams overall damage by so much that it leads to an easy push and wipe from your team.

If the enemy team proceeds to run bunker just repeat the process wiping them until they switch.

Closing Words

These strategies are important to learn, as over the seasons while the name of the “Bunker Comp” might change, the whole idea and principal will remain relatively the same. If you are annoyed at this, instead of leaving the game, following these detailed guides and comps you will be able to make any enemy team switch off of bunker unless they want to just simply lose with it.

Though you might face different bunker compositions one of these will easily counter the various types there are. The thing about going against bunker is that you can also run it as well if you’re trying to climb the ladder and gain SR.

You will come across people who don’t know how to counter any form of the bunker and will just keep trying to walk through hoping they get a lucky pick on a valuable Target and possibly break the bunker. If you saw that your bunker was destroyed because of an easy pick, communicate to your team and ask them to watch their positioning, not to leave themselves susceptible to being picked off, and try again if possible, on the second point.

Hopefully, this went in-depth enough for everyone to understand the importance of strategy in defeating bunker. Game-sense, teamwork, and strategy are the basics of defeating bunker comp and enjoying the rest of your overwatch experience being able to walk forward and do as you please. If you’re still struggling, hop on over to our Overwatch boosting page and order some Duo Queue boosting where we’ll play together and I’ll show you myself. Good luck!


Overwatch Season 16 Information | Start & End Dates | Rewards

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When Does Overwatch Season 16 Start?

Overwatch’s Season 16 has started on May 1st, 2 AM CET.

For American Overwatch players, Season 16 has started on April 30th, at 5 PM PT.

When Does Overwatch Season 16 End?

The time format remains the same, therefore Season 16 will officially end on July 1st, 01 AM GMT (2 AM CET). For American players, on June 30th at 5 PM PT.

Season 16 Changes

– Grandmaster and Top 500 players can now only queue for competitive in solo or duo mode. Meaning they can invite up to a maximum of 1 friend.

Do you help players reach their desired SR in Season 16?

At your service. Visit our boosting services page and arrange a boost that suits your current needs, such as specific heroes for us to play, your playing schedule, us playing your account or you queing up with our professionals and so on…

overwatch season 16 logo

I prefer to play myself, can you help me with that?

Absolutely. We love giving back to the community. Our Overwatch boosters have written a short guide for you to help you with winning more if not all of your placement games. However, as you probably know by now, winning games is sometimes just not possible, considering the Overwatch’s average player base, unless you’re a masterful player like our Overwatch boosting squad.

You probably want the minimal risk while getting optimal results, that’s why we offer Placement Matches boosting to help you win more, and often all of your placement games. Overwatch placement games boosting is the best bang for your buck considering that the first 10 games of the season heavily influence the starting SR for Season 16 and every single game is quite important when determining your SR.

We can do them for you where our boosters play on your account (which is absolutely safe, secured on our website and accessed only by one verified booster), or you can queue up with one of our professionals and play them yourself with a small push from the crème de la crème. Needn’t worry, your order is completely anonymous, VPN protected and taken care of with absolute professionalism.


Storm Rising – Everything You Need To Know

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This year’s Overwatch archives event is a new one, called Storm Rising. To recall, we’ve had Uprising, then Retribution and now we’re on Storm Rising. Quite excited that Blizzard is making new content for Overwatch!

This one is a co-op story mission featuring Tracer, Winston, Mercy, and Genji as it’s main heroes. They’re collectively on a mission to stop Maximilien, Doomfist’s Omnic accountant. As usual, we get loads of new skins that we’ll feature below. Let’s dig in.

Storm Rising Dates

Overwatch’s Storm Rising starts on the April 16th and ends on May 6th. This gives you full 3 weeks to attempt and grab as many loot and achievements you can.

Full Achievements List

As usual, we have to complete the story on hard, expert and legendary difficulty, with 4 or 8 heroes. This time the hardest legendary achievement has possibly one-upped the last year’s legendary achievements. Completing it without a single incapacitation will be quite hard.

It’s worth mentioning that you can get Retribution and Uprising skins this year too.

  • Storm Warning: Complete Storm Rising (Story) with each of the 4 heroes
  • Tempest: Complete Storm Rising (Story) on hard difficulty
  • Maelstrom: Complete Storm Rising (Story) on expert difficulty
  • Hurricane: Complete Storm Rising (Story) on legendary difficulty
  • Freelancers: Complete Storm Rising (All heroes) with 8 different heroes
  • Storm Chaser: Complete Storm Rising (All heroes) on hard difficulty
  • Storm Rider: Complete Storm Rising (All heroes) on expert difficulty
  • Eye of the Hurricane: Complete Storm Rising (All heroes) on legendary difficulty with no incapacitations

For those who find some of these achievements too hard, or simply do not have time to grind them, our Overwatch boosting team can give you a hand and help you complete them.

All Storm Rising Skins

Watch How We Do Storm Rising Legendary Hurricane

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