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August 2016

Flanking Guide – Who Are The Sneaky Flankers?

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overwatch flanking guide

Hey guys, in this guide your Overwatch boosting folks will be talking about flanking. If you’re not too familiar with the term, it basically means to kill someone beside or behind them. Being a generic strategy in FPS, it is even more relevant relevant in Overwatch. So if your Overwatch placement isn’t quite what you think it should be, this guide may help you.

We’ll begin with pointing out the most effecting flanking heroes

Tracer – Tracer is that annoying pest that won’t stop bugging the enemy team with her fast fire and blinks. While she is good at harrassing, if you do that face-front, chances are high of you getting killed. Thats where the blinks are useful for — use them to take flanking routes that were otherwise impossible to use. Another ability that helps her flanking is her Recall, which helps her sustain herself and the possibility to hit from other angle.

Reaper – Being another very effective hero at flanking because of his mobility is Reaper. With Shadow Step you can easily position yourself behind the enemy. Another ability you can take advantage of is his Wraith Form, which can be a great tool for escaping because you are immune to damage during it, or you can use it to get behind them.

Genji – Abilities like Cyber Agility and Swift Strike allow you to navigate the map in convenient ways. Therefore iboot’s really easy for Genji to get behind the enemy. The downside is that he lacks abilities to help him escape, and the only thing he can do is use Deflect to negate some of the damage for 2 seconds. And with the nerfs coming at Season 2, we’re not sure if he’ll remain high on our Overwatch Tier List anymore.

Flanking Routes on the maps

The Overwatch maps exist to accommodate many playstyles, and they all have extra routes that are exclusive to some heroes. Knowing and making good use of them is going to help you in your Overwatch leveling. By “making good use of”, we mean to sneak through the map while having a good angle of your enemy’s back.
There are many ways to navigate the maps, such as the building in Hollywood, so we aren’t going to point all of them. You can check the maps yourself while exploring them(…just make sure you don’t do that in your Overwatch placement matches).

Who shall you target when flanking?

When flanking, you should give set priorities to your targets. Your first target should the one that is more likely to kill you if you’re not paying attention, the snipers. Getting rid of that Widowmaker is not only going to help you, but also your team, because her distance harass will be no more. Be careful though; a good Widowmaker may be a pain in the ass due to her map control, making her possibly Tier 1 in our Overwatch Tier List.

Your next target is obviously their support, although you can always kill them first too if you want. Supports are usually the most vulnerable and getting rid of them means their team will have no healing and no buffs. So yeah, kill that Mercy before going after her teammates, or her rez will screw you up.

The target after those two is very situational. Usually you will want to go for the hero that you killing him will be benefiting your Overwatch duo boosting partner the most. If some of your team is struggling to lockdown the tank then group up with them. Or if your team is getting slaughtered by a DPS hero, go for him instead.

Things to be cautious of when flanking

If you’re going to flank and if you don’t have your Overwatch duo boost teammate nearby, you should be careful of a couple of things. For example, if the enemy team has a Symmetra, you should look out for her Sentry Turrets. The turrets themselves aren’t hard to kill, but if you are caught by surprise by them you can suffer some pretty good damage. If the turrets are combined they could destroy more squishy heroes like Tracer. Another thing worth pointing out is Junkrat’s Steel Trap. Getting caught by it will do significant damage and make you an easy target because you can’t move. Speaking of traps, when going after a Widowmaker be careful of her Venom Mine. While the damage is pretty much insignificant, your flanking stealth will be gone in a second.

overwatch flanking guide tracer

Season 2 HUGE Nerfs & Buffs to 9 Heroes Explained

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overwatch season 2 buffs nerfs

Hey lads. Our Overwatch boosting team will now cover the biggest and most sweeping amount of changes this game has seen so far. The PTR patch gave us a sneak peak on Season 2 which begins on September 6th. Not only are we getting a sneak peak on a new ranking system, but also a peak on nerfs & buffs on many heroes. Lets dig in.

Projectile Hitbox Now Large Again

The first major change is that all the projectile hit boxes changes were reverted except for Hanzo!, in a patch before they made the hit boxes smaller meaning it was harder for heroes like ž Widow, Genji and so on to hit their projectiles. This was apparently too hard for heroes so they decided to revert it. What this means for you is that you will land all your projectiles more often now.

Ultimates Now Cancel Quick Melee

The general philosophy here is that quick melee shouldn’t interrupt abilities and visa versa. There are a few exceptions to this rule. Quick movement abilities such as Tracer’s Blink, Pharah’s Jet Boost or Winston’s Leap can work while quick melee is firing, so it isn’t canceled in those cases. Ultimate abilities should now all cancel quick melee, since they are more rare special abilities that should have a higher priority.

Soldier:76 Buff

soldier:76 season 2 overwatch

Soldier: 76’s shots spread out sooner but recovers quicker.

In general, you’ll notice the weapon starts it’s spread a bit earlier but recovers the spread much more quickly. The net result of these changes should improve his effectiveness when burst-firing his weapon, and helps get back into a more accurate state quickly when you’ve hit max spread. The end result should increase his effectiveness at longer ranges.

D’Va Nerf

d'va season 2 overwatch

Defense Matrix: After being activated, Defense Matrix will begin regenerating following a 1-second delay (formerly 0.5 seconds).

What this means for you is that her Defense Matrix now takes longer to power up to prevent spamming ON/OFF, you can still spam it ofcourse but it’s a bit less effective now. This won’t change D’va gameplay so much, she’s only slightly worse.

Hanzo Buff

hanzo season 2 overwatch

Hanzo will now experience a 30% decrease in speed while aiming (formerly 40%)
Maximum projectile speed has been increased by 30%

Hanzo got a HUGE buff. Hanzo now moves less slow compared to before (40% decrease to 30%) while aiming his shots. But not only that, his projectile speed is now 30% faster, wow. Apparently they felt he is too inconsistent so now he will be more reliable, hopefully not too OP. Our boosting team is excited and expects some seriously high winrates in Season 2 Overwatch placement matches.

Mei Buff

mei season 2 overwatch buff

Blizzard: The Blizzard projectile now pierces barriers. Radius has been increased from 8 meters to 10 meters.

A buff for Mei, her Blizzard now peirces barriers such as Winston’s Barrier, Reinhardt’s shield. The radius was also quite increased and now you’ll be landing your Blizzard and freezing people much much more often.

McCree Nerf

mccree season 2 overwatch nerf

Deadeye: Now drains over a 0.25-second period (instead of displaying a 50% reduction on the ultimate meter when activated and 0% when confirmed)

Basically what this means for you is that once you activate Deadeye it is immediately used all the way up, it doesn’t go up to 50%. This is important because, if it is cancelled by him or he’s killed he doesn’t just automatically have 50% charge for the next Deadeye, it’s completely drained and the game doesn’t care if you died or didn’t kill anyone, you still used your whole Deadeye. They didn’t like how he had his ultimate up too frequently but this nerf likely isn’t justified, our Overwatch boost team believes.

Mercy Buff

mercy season 2 overwatch buff

Healing Beam: Healing-per-second has been increased by 20%.
Resurrect: Resurrected allies will be able to maneuver after 2.25 seconds.

She’s got some love, her healing beam has been increase from 50 healing per second up to 60 healing per second. Allies ress’d with Ressurect can now move after 2.25 seconds, not 3 seconds like before. All pretty self explainatory.

Genji Nerf

genji season 2 overwatch nerf

Double Jump: No longer resets when wall climbing
Dash: No longer deals damage to traps
Swift Strike: No longer interrupts quick melee attacks
Dragonblade: Duration of Genji’s ultimate has been reduced from 8 seconds to 6 seconds

Genji nerfed quite a lot, Genji mains prepare for tears.
Before, you could Double Jump to walls, climb it and then Double Jump again, but now you need to reland, your feet physically have to touch the ground for your Double Jump to reset.

On top of that Dash no longer breaks traps, not a big nerf as you didn’t really Dash for those purposes much, but will make him a bit weaker indeed as you will get trapped more often.

Swift Strike nerfs means that Genji’s main combo was 3 shurikens followed by a Melee and then cancelling the melee animation for his dash, the swift strike dash. That doesn’t work anymore. You have to wait for melee animation to finish for the dash, that will slow up your big burst significantly.

And on top of all that, his ultimate’s been nerfed from 8 seconds to 6 seconds which now makes it aligned with Zenyatta’s ultimate as Zenyatta’s ultimate is 6 seconds and Genji’s was 8 seconds, now they’re both 6 seconds.

Lucio Nerf

lucion season 2 overwatch nerf

Amp It Up: The boosting (And not Overwatch boosting! Lol.) of movement speed has been decreased by 30% (from a 100% increase to a 70% increase)

Now the speed increase is 70% down from 100%. Our Overwatch boosting team doesn’t believe it will make Lucio less of a must-pick, Lucion will still be played.

Roadhog Buff

roadhog season 2 overwatch buff

Chain Hook: If the hooked target isn’t in Roadhog’s line of sight when retracting the hook, they will be moved back to the position where they were originally hooked.

What this means for you is, sometimes when you hooked someone, there’s a slight delay before they’re actually hooked, and in that short time people could maybe move out of line of sight and then the hook would be unreliable as it would sometimes drag people around over the walls, people would be hooked above you, behind you, on the side, a complete mess. Now the hook will teleport the person back to where they originally got hooked and hook them properly in a straight line. Many people are pissed because Roadhog was strong enough before

Zenyatta Nerf

zenyatta season 2 overwatch nerf

Orb of Discord: The amount of damage amplified by a target with Orb of Discord has been decreased from 50% to 30%.
Orb of Destruction: Damage has been increased from 40 to 46.

We called this change as Zenyatta’s Orb of Discord buffs your whole team’s damage on that target by 50% and Mercy only one of your allies for 30%, so you see the huge difference here, now Zenyatta is back in line. The Orb of Destruction buff just balances out the Discord change, so Zenyatta will still do the same damage, just his team buff is weaker.

Closing Words

We believe they might revert some Genji changes, the nerfs are HUGE and he’s in the ground right now.

Make sure to practise on PTR and keep an eye on our Overwatch Tier List which will obviously change when the patch lands Live servrs. The Season 2 is close, make sure to do your Placement Matches well! Have a nice day.

Season 2 Changes Explained (Date, Rewards & Redesign)

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overwatch season 2

Hey lads. Our Overwatch boosting team will now explain to you in short what changes are coming to Overwatch in Season 2. Let’s begin.

What About Hero Changes, Buffs & Nerfs?

We made a post dedicated specially to heroes, you can check it out here.

When Does Overwatch Season 2 Start?

Season 1 ended on August 17th, 2016 and there’s a 2 week offseason period. Overwatch Season 2 starts on September 6th, 2016.

When Does Overwatch Season 2 End?

Season 2 ends on November 24th, 2016.

How Does The Ranking System Change?

First major change you noticed is the Skill Rating is now split into 1-5000. Apart from that, Skill Rating Tiers are introduced as following:

Bronze – 1-1499 (Season 1: 0-29)
Silver – 1500-1999 (Season 1: 30-39 )
Gold – 2000-2499 (Season 1: 40-49)
Platinum – 2500-2999 (Season 1: 50-59)
Diamond – 3000-3499 (Season 1: 60-69)
Master – 3500-3999 (Season 1: 70-79 )
Grandmaster – 4000-5000 (Season 1: 80-100)
Top 500 – Top 500 players in the region

For Bronze – Diamond tiers
, you can drop below the Skill Rating threshold and still be a “Platinum player” for instance. But there’s a catch, even if you dropped to, in this case, under 2500 which is Gold, you’re still a “Platinum player” and you keep the medal, but whenever you decide to climb up to, for instance, Diamond, you will still need to get all the Skill Rating back just to get back into Platinum and then resume into Diamond. In short, DO NOT waste Skill Rating just because you cannot “fall out” from Bronze – Diamond tiers. If you decide to purchase our Overwatch boosting service, you will just pay more for no reason.
For Master and Grandmaster, you’re able to fall out of them completely.

Players in Master and Grandmaster can queue up with players only 500 rating higher/lower than them, and everyone else 1000 rating higher/lower than them.

overwatch season 2 ranks

Season 2 End Season Competitive Points Rewards

Bronze – 100 CP
Silver – 200 CP
Gold – 400 CP
Platinum – 800 CP
Diamond – 1200 CP
Master – 2000 CP
Grandmaster – 3000 CP

Skill Rating Decay

For players in Diamond, Master & Grandmaster, not playing ranked for more than 7 days will make you lose Skill Rating, precisely 50 points per day down to a minimum of 3000 points (Diamond cutoff). For players in Top 500 who do not do a single match in 7 days will be kicked out of Top 500.

Competitive Points

All saved up competitive points from Season 1 will be multiplied by 10. A competitive win will now reward you 10 points instead of 1. A draw will result in 3 competitive points. Ofcourse prices of Golden Weapons have been multiplied by 10 too.

A soft cap has been implemented, you can now save up to 6000 competitive points + end season Competitive Points rewards that will stack on top of those 6000.

Sudden Death Removed

Sudden Death has been removed and a draw mechanic has been implemented, both teams will get some points for a draw. Learn more about draws here.

overwatch season 2 placement matches

Season 2 Placement Matches Preorder

We will soon have Placement Matches available for preorder. You can check prices of our Overwatch Boosting service here. As usual, we guarantee a 70% winrate in solo and 60% in duo mode. Make sure to secure your spot in the queue as soon as possible as we expect a large demand.

To maximize your winrate whether you play with our boosters or solo, use our Overwatch Tier List.

Season 1 End Date & Rewards (TL;DR Version)

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overwatch season 1 rewards

Hey lads! Our Overwatch boosting team finally got an official confirmation from Blizzard on the Overwatch Season 1 end date and the Overwatch Season 1 rewards. Now we found out that there’s a great reason to purchase a 65+ Skill Rating boost.

Overwatch Season 1 End Date

Season 1 will officially be completed on Wednesday, August 17 at 5:00 p.m. PT. If you do not live in that time zone, use this website to convert to your time zone, and see when Season 1 will end in your region.

Overwatch Season 1 Rewards

– For only completing placement matches, you will get a basic Spray and a Player Icon.

overwatch placement matches icon

– For entering Top 500 at ANY point in the Season on your platform and region, and even if you dropped out of it, you will get a Top 500 Icon and Animated Spray. You can get the current SR required for Top 500 on our Overwatch boosting page.

top 500 overwatch icon

– You will also get Competitive Points for achieving certain ranks (You usually get 1 CP per 1 win)

SR 0-39: 10 CPs
SR 40-45: 20 CPs
SR 46-49: 40 CPs
SR 50-52: 60 CPs
SR 53-55: 80 CPs
SR 56-59: 120 CPs
SR 60-64: 200 CPs
SR 65+: 300 CPs

You can use those CP’s to buy Golden Weapon skins.

overwatch golden weapons

Stay tuned, we’ll inform you about the Overwatch Season 2 start date as soon as we know more. There’s a 2 week offseason period after Season 1 ends. So we’re expecting Season 2 to start early September. Until then, take a peak at our Overwatch Tier List and see what to play in order to maximize win rates.

Starter Trinity: Top 3 Heroes To Start Your Career With

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top 3 starter heroes overwatch

Hey everyone! Today our Overwatch Boosting team is going to be talking about the best starter heroes. Since you clicked this article, you’re probably starting to have an idea of how Overwatch operates. You’re asking “Are there any Heroes that are easier to us, but still very powerful? Who?” This list of easier to use heroes consists of Reinhardt, Lucio, and Soldier: 76. They are all excellent and easy for most situations. These three heroes are easy to learn and can have a large impact even while in the early stages of your learning and also fall on different levels on our Overwatch Tier List.

Reinhardt (Role: Tank)

Reinhardt is a front lining tank with an enormous rocket hammer that decimates enemies and is one of our Overwatch boosting team’s favorite picks. This hero leads the team on offense and/or defense and soaks up huge amounts of damage with his shield to assist your team For someone new to FPS games or someone who wants to play something not like common FPS games, this character is ideal AND has an easy learning curve.

His basic attack is a hammer swing (obviously in melee range), with his Rocket Hammer. It requires you to be up close and personal, but is devastating to anyone it hits. His next ability is titled Charge. He charges in a straight line and can control it a bit by moving left and right. This ability allows you to trap and pin the people he collides with, dealing massive amounts of damage.Reinhardt is a melee hero. However, he has a singular ranged attack: Fire Strike. He moves his rocket hammer forward and slings a powerful flaming projectile that damages and pierces the enemy team. I bet you understand that he can deal lots of damage, but now you want to know when he can start being a tanking boss.

reinhardt guide

His next ability, Barrier Field, allows him to be one. It is a fairly large energy wall that Reinhardt projects in front of him that he can use while moving. It absorbs an enormous amount of damage shot at Reinhardt and his nearby allies. Don’t get too confident though; the opponents can walk around the barrier and deal plenty of damage. Reinhardt’s ultimate ability, his most powerful, is Earthshatter. He slams his rocket hammer straight into the ground, knocking anyone in his path to the ground, to be stunned for a short period of time. Additionally, a large amount of damage is dealt. This ultimate is great on its own, but paired with allies’ ultimates, it can be absolutely devastating and can get you that coveted Play of the Game!

If you like being that bulky tank who protects his team to his death, or if you don’t have great aim, or if you simply want to try Overwatch’s exciting melee hero; Reinhardt will assist you in learning the game and absolutely destroying your enemies, almost like a free Overwatch Level Boost when you start playing.

Lucio (Role: Support)

Lucio is a Brazilian roller skating DJ who utilizes his music to inspire and buff his allies. This powerful support can boost his teammates’ speed to quickly get back into a fight or ambiently heal his allies through the power of song. If you are looking to play an enjoyable support role that is easy to pick up and is impactful on both offense and defense, Lucio is the hero for you!

His primary attack is called Sonic Amplifier. It damages enemies or can knock them back a decent distance. The knockback is your key tool to escape unfortunate situations or knock an enemy off a ledge, a nice way to get a flashy kill.

lucio guide

Lucio’s main support ability is Crossfade. His music can either passively speed up or heal those around him. Both have large utility and are very useful to his team as a whole. The heal is fairly large, while the speedup is massive, especially with the following ability.

His last primary ability is Amp It Up. Amp It Up enhances whichever position your Crossfade is in. This allows your team to very quickly return to the fight or to full health, depending which form you are currently in. Lucio’s passive ability is a wall ride. By running towards a wall and jumping, then holding the jump button, Lucio will ride alongside the wall. This is useful in many situations, especially staying on the point in overtime to allow your team to return and get that victory.

Another cool tip from our Overwatch Leveling crew is that if an immobile hero is chasing you, you can wall ride through a gap sometimes to prevent them from following you. Lucio’s ultimate ability is Sound Barrier. He jumps up and smashes into the ground, then giving enormous shields to all his allies in a certain range. This ultimate is key for negating lots of damage and pushing hard. If that enemy Reaper jumps in to do his DIE DIE DIE ultimate, or Hanzo goes “Ryuu ga wa teki wo kurau!”; use this ability to prevent that overwhelming damage, a very useful effect.

Lucio is an excellent beginner support who excels at dropping some awesome tunes to assist his allies and achieve a smooth victory(Drop the Beat!) that is sure to be that Overwatch Boost that you need to carry your friends.

Soldier: 76 (Role: Damage, Offense)

Our Overwatch Boosting experts and I have covered the support and the tank, but I bet a lot of you just wanna go deal a bunch of damage. Here’s Soldier: 76. He is a great damage dealer for most situations with abilities and a feel that reminds you of classic FPS games.

Soldier: 76’s primary weapon is his Heavy Pulse Rifle. With this weapon he can quickly unleash damage into the enemies or fire Helix Rockets. The Helix Rocket is a spiraling projectile that explodes on impact and damages the area where it explodes. It is a large amount of burst that can really bring down the characters with the most health.

soldier:76 guide

The next ability, Biotic Field is used to heal his team in a short range. There is a small circle on the ground that appears to show this range. This is great when the healer is not present, or when you just need some extra heals to get through the incoming damage.
76’s passive is titled Sprint. This is amazing when you need to get back into the fight quickly, chase someone, or when you need to escape.

Soldier: 76’s ultimate ability is Tactical Visor. If you’ve heard of aimbotting, this is it. If not, here’s an explanation. He uses a special visor and locks onto nearby enemies, so that you don’t even need to aim! This ultimate is extremely powerful in chaotic teamfights where enemies are all over and abilities are coming in left and right.

Soldier: 76 is a great damage dealer that reminds old FPS players of characters they have previously played, and is a great way for new FPS players to get a jumpstart right in the genre dealing loads of damage. He’s often ranked well on our Overwatch Tier List.

If you’re new to the FPS genre, these three characters will give you and your team a solid boost, allowing you to learn the ropes and have a huge impact. If you feel you’re starting to really understand the game, don’t hesitate to switch to any of the other eighteen heroes that are currently released. Another key mechanic that our Overwatch Boost team loves to are in the game is mid-match hero switching, something that allows you to easily counter your opponents. If you have any questions, comments, or concerns, feel free to leave something below.

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