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June 2016

Overwatch Ranked Play Is Here – Everything You Need To Know

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Hey lads! Today our Overwatch boosting team will be discussing the new Ranked Play system in Overwatch! Ranked play has now come into Overwatch, as well as some exclusive cosmetic goods.
After over a week on the public test server, Blizzard finally announced that Competitive Mode for Overwatch is being launched live today, 28th June 2016. It’s a completely different system than what existed way back during beta, and for most players it will probably be the only real way that they choose to play the game as a whole from now on.
In this article you will find everything that you need to know about the new Competitive Mode—from what the plays should look like, how you rank up, to all the prizes that you get for playing ranked. The season will end on August 18th, 2016.

overwatch summer season

What’s the concept?

There are a few different ways that Blizzard could have gone with their Competitive Mode, but, for the most part, the game will feel just like Overwatch before ranked. You will need to hit at a minimum level 25 from Quick Play to play ranked. This is probably easiest to do by only picking characters on the top of the Overwatch Tier List, since that will guarantee that you win way more games.
All 12 of the maps are available in ranked play right now, and every style of map basically has its own individual competitive format.

Hybrid and Escort maps — Watchpoint, Dorado: Gibraltar, Numbani, Route 66, Hollywood, King’s Row

overwatch dorado ranked

On any map that has a payload, you will play two games versus the same enemy team and you will have the same teammates—one time attacking and one time defending, and whichever team does better across both games winning the whole match.
Unlike Overwatch’s new esports scene, which determines a team’s performance solely by the time that it takes them to complete a given objective, the official Competitive Mode for those maps only focuses on the sheer number of objectives completed. That means that every point your team captures or move the payload across while you are on the attacking side earns your team a point. After your team has had a time to attack, you switch sides then try to stop your opponents from scoring. However, If both teams can push the payload all the way, it turns into a Sudden Death tiebreaker on those below. Our Overwatch Level Boost team views this as a great first attempt, and commends Blizzard for a great release for the first season.

Assault maps — Temple of Anubis, Hanamura, Volskaya Industries

overwatch hanamura ranked

These maps that don’t contain a payload work kind of similarly, as each side will take a turn attacking then defending, but these also has a “time bank”. The attacking team will have only 10 minutes on their timer to win that map. If they are able to capture both points and their opponents cannot, then the game is over right there. But if both teams capture the exact same amount of objectives, you switch sides then play again—except this time the attacking team only has only the amount of time that they had leftover from the end of their last attacking round. If you managed to capture both points on say, Hanamura in exactly four minutes, and your opponent took seven minutes to capture both points, you would play another round, except this time your team will have six minutes and they would only have three minutes. Our Overwatch Boosting squad views this as a great system that results in way fewer Sudden Death games, even though it may end up having longer matches. Sudden Death will occur if both team’s time banks run out and end with the exact same objective score.

Control maps — Ilios, Lijiang Tower, Nepal

overwatch illios ranked

The Control maps are the only type of maps maps that are immune to ever ending in a tie. They play out pretty much the same as how you know them in Quick Play, with a singular exception: the competitive matches are a best of five instead of the old best of three. The points that you fight over are chosen from the pool of three, meaning you are now able to go back to the same point in a single match. First team win three rounds will win it all.

Sudden Death

sudden death overwatch

Tiebreakers are when things start getting rough. Right now a tie will put both teams into a Sudden Death match where the attackers only get two minutes to capture a single point. If they are able to take it, then they win. If they are not able to, the defense side wins. Sides are decided with a coin flip, and right now our Overwatch boosting team feels the system isn’t fair. Overwatch Game director Jeff Kaplan has written a pretty lengthy forum post basically saying that while the current system will stay for the first season, the Overwatch devs will be looking to change the issues for the next season.

How does the ranking system work?

overwatch skill rating

The main purpose of the Competitive Mode is to be able to play at a higher, serious level. But let’s be serious, your real motivation is to see the little number next to your name go up.
However, before you actually get your rank, you need to do 10 placement matches. The more placement matches that you win, the higher your base Skill Rank will be. Your Skill Rank is a bit counterintuitive when compared to other games, as it lies on a scale from 1 to 100 where 1 represents the absolute worst players and 100 are the very best, and the majority of players will settle around the center near 50. Our Overwatch Boosting team can assure that you place as high as you want every season.
After each match, you will either gain or lose some progress towards a Skill Rank tier. Our Overwatch Boost team doesn’t yet believe that your in-match stats, for example eliminations or healing done, have any affect on your progress, so you just have win to go forward and lose to fall back. The amount you change each game is based on how much the average Rank of your team differs from the average Rank of your opponents, meaning beating better teams than you will award way more points.
Seasons are planned to last just three months (however the first season will be slightly shorter than normal) with short breaks in between each one, but it is not completely clear what if there is any rank reset between each season to the next. Fortunately, it’s pretty fair to just assume there will be some kind of rank reset and, looking at their other games, there will most likely be a small reset which just moves players at higher ranks closer the middle.
when does overwatch season end

And what about rewards?

overwatch season rewards

Now we can talk about the good stuff. What will you get for winning a bunch of ranked games other than that sense of satisfaction and a slightly better number next to your name? Cool cosmetic items. Of course, you can always buy an Overwatch Boost and get all the cosmetic items possible for cheap.
By completing just your 10 placement games during a given season, you get an icon and spray according to that season. If you make it to the top 500 players for competitive play in your entire server will show a very special icon under your portrait instead of only your ranked number, and you get that season-specific animated spray.
But as those of us will probably not expect to be in that very elite group of players, every competitive match that you win will give you one Ranked Point. They can then be spent to buy some cosmetic items, like the golden versions of every hero’s weapon. The hero gallery has also been updated with a brand new weapon catalog, opening the door to have even more unique weapons in the future, potentially changing up our Overwatch Tier List depending on what is released!

Overwatch – Booster’s Competitive S17 Tier List [UPDATED AUGUST 2019]

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overwatch tier list

The long awaited Overwatch Tier List by the Overwatch boost team is here. Note that this is purely for Solo Que purposes in the 1500-4000 SR range, pure raw strength for playing with random strangers. Some heroes will perform better than their current tier in higher and lower SR ranges.

So without further ado, lets find out who are the best Overwatch heroes…

OVERWATCH TIERS

Tier 1 – These are the best heroes, they are picked in most of the games and they fit almost every team composition.

Tier 2 – If you cannot choose anything from Tier 1, go for Tier 2, these are balanced picks.

Tier 3 – These are not necessarily terrible but they perform worse than the Tier 2 and Tier 1 heroes when not played exceptionally, and may do better in organized team play rather than Solo Queue.

overwatch tier list damage

Tier 1Hanzo, McCree, Sombra, Bastion, Widowmaker, Mei

Tier 2Pharah, Junkrat, Reaper, Doomfist, Torbjorn, Genji, Tracer, Ashe, Symmetra, Soldier: 76

Tier 3

overwatch tier list tank

Tier 1 –Orisa, Wrecking Ball, Roadhog, D.Va

Tier 2 – Winston

Tier 3 – Zarya, Reinhardt

overwatch tier list supports

Tier 1 – Zenyatta, Ana, Baptiste

Tier 2 – Lucio, Moira, Mercy

Tier 3 – Brigitte


Hero Explanations

Baptiste [Support]
The latest support hero has a great season due to the Bunker composition. Currently top Tier 1.

Ashe [Damage]
Ashe is the latest hero in game and well well, she’s a balanced pick in Tier 2.

Wrecking Ball [Tank]
Wrecking Ball had a rough start but is now in a great Tier 1 spot.

Brigitte [Support]
Brigitte is amazing tanky support but after some recent changes, she’s now Tier 3.

Moira [Support]
Moira is currently in a balanced shape, tier 2.

Doomfist [Damage]
Doomfist is great on KOTH maps such as Illios, Lijiang Tower, Nepal and Oasis. Currently in balanced shape, Tier 2.

Lucio [Support]
Lucio is one of our Overwatch Leveling experts’ favorite Heroes. He shines when he is played in a pre-made team with coordination. He is quite squishy, his projectiles are pretty wobbly, but his amazing flexibility, versatility and incredible sustain make Lucio a top pick for every team. Recent changes have put him to a balanced Tier 2 spot.

Reinhardt [Tank]
Some people make the argument that Reinhardt doesn’t deserve tier 3 on this list because he needs a strong team if he wants to have a strong effect on the field. That being said, every Overwatch player should be able to see the importance of his glowing shield, and the necessity of hiding behind it. His insanely strong defensive role should be apparent to all who play with him. Try to spend some time to practice your Charge ability – it can feel heavy once it’s activated, and you will want to ensure that you hit your target. We also believe Reinhardt is currently not in a good shape, so Tier 3..

Junkrat [Damage]
Junkrat is one of those Heroes that is best when he has a strong team. Otherwise, he can have limited damage output, no way to gain health in fights, and no special mobility- other than the springboard he gets from bouncing from his traps. He’s one of the best at harassing your enemies- especially when you are waiting for your dead teammates to come back. Currently balanced Tier 2.

Widowmaker [Damage]
A good Widowmaker player will cause the enemy team to have headaches. Unfortunately, when she is zoomed in on the action, she is vulnerable to being picked off by an aggressor. Widowmaker is now Tier 1 of our Overwatch Tier List if you are an expert sniper, but she can be extremely tough to master and isn’t Tier 1 if you cannot handle her.

McCree [Damage]
Our Overwatch boosting team loves to play McCree, but he suffers from his lack of mobility options in battle. You also need very quick reactions to win the duels that you will to find yourself in. Fortunately, his Flashbang grenade is really great for locking down a squishy for a kill, and masters of this Hero can make a huge difference to a team’s fighting power. He is a strong pick in almost every situation where close combat is expected. Right now he’s in a great Tier 1 spot.

Reaper [Damage]
His teleportation skill gives him the ability to sneak behind enemy lines quickly, and he also can put out absurd amounts of damage at close range. But latest changes really hurt him and he’s now in the Tier 2, but our Overwatch Boost experts will let us know if anything changes.

Sombra [Damage]
Sombra requires extreme Team coordination which you do not see often in Solo Queue, also requires some insane skills to shine with her which is overall a bad combo to be climbing alone with. However, she’s currently in great shape and Tier 1.

Mercy [Support]
As much as we enjoy playing Mercy when we are with friends, it is much harder to win when she is played with random teammates. She’s has a fun mix of buffs to play with, but you need to be playing with players who are cognizant enough to know that they are being sustained by said buffs – something that is a lot to ask for in solo queue. Mercy has been nerfed recently and is now Tier 2.

D.Va [Tank]
While in general, we are big fans of D.Va, she lost most of her impact because the community started to use her to stack objectives. She’s now amazing Tier 1.

Winston [Tank]
Winston is currently in balanced shape and Tier 2.

Genji [Damage]
We feel that Genji is in a balanced Tier 2 spot, at least for now. Part of his placement in this tier list will depend on your own skill and proficiency at the game, as he is extremely tough to play at a high level. If you can somehow connect his amazing mobility skills and precision aiming, place him at least a tier higher than he currently is in your personal list.

Hanzo [Damage]
Hanzo has a higher skill-cap than the others that you will find within his specific category. He also suffers from a huge lack of escape choices, and so he is easily picked off by the enemy team. Fortunately, his great wall-climbing ability allows him the ability to reach some empty spots, but he needs to choose his focuses carefully once he gets into position, and finish them off fast. Blizzard’s recent buffs have put him in the great Tier 1.

Mei [Damage]
Not only does Mei have a huge truckload of crowd-control to frustrate her enemy team, but she also summons a huge wall of ice that gives an extremely annoying barricade for her victims to have to deal with. Her immobilizing Ultimate Ability requires you to have a team who can capitalize on the opportunity. She is in an amazing Tier 1.

Pharah [Damage]
Pharah’s sheer ability to destroy opponents from the air by dishing out an absurd amount of damage makes her a really solid pick on some maps. Her extreme mobility allows her to scout out the situation from above, then prioritize most menacing threats to your teammates. A bunch of recent nerf patches have made her just a tiny bit more vulnerable than she had been in the past but our Overwatch Boosting team decided to keep her Tier 2.

Soldier: 76 [Damage]
It’s so tempting to think that Soldier: 76 is just another run-and-gun Hero at first glance – and it’s not an accident that he is the first character you encounter during the tutorial – and yet there is still plenty of mastery to be made here regardless. His DPS is extremely strong, his Sprint ability allows him to return to the thick of battle very quickly, and the group heal can sometimes be the sole difference between victory and an embarrassing group wipe. He is a fantastic all-round fighter who can justify his spot on pretty much any team and map. Balanced Tier 2.

Tracer [Damage]
There was once a time that every Overwatch player on earth would have had Tracer occupy the very highest part of our tier list, but things have changed quite a bit in recent months. Players have learned to play around her rapid re-positioning skills, and although she’s still good at taking out those pesky turrets and Bastions, both Bastion and Torbjorn have realized the immediate danger a Tracer always represents. She’s a pretty twitchy Hero to play as well, skilled players can still shine with her, with enough practice.

Roadhog [Tank]
Roadhog truly excels at frustrating the enemy team, due to his very intimidating presence which comes with a massive health pool. His physical size, along with his regenerating ability, gives him the ability to stay around for an extremely long time as he pokes his opponents or pulls them for a quick smack in the face. He’s a very solid tank that can singlehandedly dictate the course of his battle when played to a high standard.

Symmetra [Support]
There really is a lot to like about Symmetra, she was also reworked to make her better. Unfortunately, as our Overwatch Boosting experts point out, she doesn’t have much for mobility, and her overall weapon range is fairly short. She died in fights pretty fast, and she has a very high skill floor and ceiling. Currently balanced tier 2.

Zarya [Tank]
As a strong Tank Hero, Zarya is as tough as solid nails and makes for an amazing obstacle for her enemy team to deal with. Everything about her screams pure survivability, from her personal shield that provides a massive buff to her health, to her deployed shield that is used to keep her teammates alive a bit longer. However, she does rely on having a solid team to carry her. If your teammates can’t do this, head over for an Overwatch Boost. Her damage output – based on the damage that her shields absorb – is not really that bad either, especially when you take into account her role in the game. However, not in a good spot now balance wise.

Bastion [Damage]
Bastion really loves to move throughout our Tier List. Due to the bunker comp he’s now Tier 1.

Torbjorn [Defense]
There is a good amount of love for Torbjorn out there and it comes for a very good reason. Turrets are sure to provide a huge pain in the neck for your opposing team, and if they lack the knowledge to switch Heroes to neutralize the threat, then you can be sure that they will find themselves trailing all match long. The only problem is that the player base has started to figure out the urgency of eliminating this threat, so he is struggling to fight hard in the current metagame. Fortunately, the bunker comp is doing him good now so he’s balanced Tier 2.

Zenyatta [Support]
Zenyatta is an amazing team support and is now in a great Tier 1 spot.

Ana [Support]
Ana is in a great spot one even though very demanding to play, tier 1!

Orisa [Tank]
Orisa is a great team tank and fairly easy to play, Tier 2 balanced spot.

Thank you for reading our guide. Let us know if you disagree with anything or an update is needed. In case you still want professional help, we offer Premium Overwatch boosting by some of the world’s best players. Get your Placement matches done with a high winrate and start your Season right. 🙂

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